Start Similar chatting with elita games

Similar chatting with elita games

insect race may intercept the player half way, forcing his ship to remain in "witch-space" and do battle with their smaller invasion ships.

Braben also cites the works of Larry Niven, Jerry Pournelle, Arthur C. The two projects were sufficiently similar that Braben and Bell compared notes, and after seeing Star Raiders on the Atari 800 they decided to collaborate to produce what eventually became Elite.

An extremely expensive one-shot galactic hyperspace upgrade permits travel between the eight galaxies of the game universe.

There is little practical difference between the different galaxies.

Most versions of Elite included several optional missions for the Galactic Navy.

another involves transporting classified information on the Thargoids' home planet, with Thargoid invasion ships doing their best to see that you do not succeed throughout the duration of the mission involving multiple interplanetary jumps.

A single seed number is run through a fixed algorithm the appropriate number of times and creates a sequence of numbers determining each planet's complete composition (position in the galaxy, prices of commodities, and name and local details; text strings are chosen numerically from a lookup table and assembled to produce unique descriptions, such as a planet with "carnivorous arts graduates").

This means that no extra memory is needed to store the characteristics of each planet, yet each is unique and has fixed properties.

In an age of galactic superpowers and interstellar war, every player's story influences the connected gaming experience and evolving narrative.